Free collectible RPG · In closed testing
THE WORLDS ARE BREAKING.

SeamfallWORLDS COLLIDE

Build your five.
Hold the breach.

Summon heroes from shattered worlds, build a team of five and hold the breach. Painted Standard and rare Radiant forms, fair odds shown before every pull, and a story that never stops crossing.

Android closed test open now. Public store listings are coming soon.
Vesper Thorn, a Seamfall hero
01 / THE CALL

When the seam opens,
every world answers.

Heroes are pulled from shattered realities. Their stories collide. Their next fight is yours.

Strangers.
Until the fight.

Nine fractured worlds. Every hero painted twice — once in Standard, once in a limited Radiant form.

Orra BellwetherOrra BellwetherLegendary
Kael SolvaneKael SolvaneLegendary
Rhea CoilmarkRhea CoilmarkLegendary
Vesper ThornVesper ThornEpic
Nox BellwritNox BellwritEpic
Corven QuillwickCorven QuillwickEpic
Mara FlintMara FlintRare
Sivra VelkSivra VelkRare

20 heroes and counting — each with a full Standard, Radiant, Mastered and Mastered Radiant progression.

This is the actual game

No concept art standing in for gameplay — these are real screens from the Charged interface.

Seamfall Home screen, Vesper Thorn's story chapter
Dark-Fantasy · Veil at the Gate
Seamfall Home screen, Orra Bellwether's story chapter
Pastiche · The Silent Mile

Collect a world.
Command five.

Six systems, one shared roster.

Summon & collect

Nine fractured worlds, each hero with a painted Standard and a limited Radiant form — once they're gone, they're gone.

Build your team

Front and back rows, targeting rules, two equip-card slots per hero. Fuse duplicates to rank up and unlock mastered art.

Fight everywhere

The story route and crossing map, the Daily Gauntlet, weekly World Boss weekends, and async ranked clashes.

Play together

Join a guild, chat, trade potions at the trade post, and share battle replays with a code.

Fair by design

Odds, pity, and Radiant supply are shown before every pull — nothing hidden behind the curtain.

Free to play

No ads. Earn everything through play, or support the game with optional purchases — never required.

Six worlds. One breach.

Every world has its own tone, its own heroes, and its own accent that bleeds through the interface.

Dark-Fantasy

Veilblades and thrones cast in shadow. Every victory costs something.

Pastiche

Verdant roads and guardians who stand firm where worlds meet.

Western

Sun-scoured frontiers, quickdraw duels, and debts paid in ash.

Static

Stormwrights and coiled lightning — a world that never stops moving.

Bonehollow Wilds

A prehistoric frontier where fossil giants still remember they were alive.

Amberdune Reliquary

Sealed ruins and verdigris guardians, keeping something dangerous asleep.